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The discourse has collapsed into either 'AI eats design' or 'AI is nothing new.' Both are wrong. What actually changes, what doesn't, and how designers should adjust.
Most design principles are too vague to decide anything. Here's how to write principles that actually get used — starting from real decisions instead of aspirational words.
Accessibility is not something you add on top of a finished design. It is not a toggle. It is not a checklist you complete at the end. Accessibility is a quality of the design itself.
In an age of AI-driven design and reductive personas, we've lost sight of the human at the heart of experience. This essay explores design's empathy crisis and offers a path forward through genuine human connection, challenging us to choose care over convenience and proximity over abstraction.
Fitts's Law is a fundamental principle that predicts interaction time based on target size and distance. Understanding this simple yet powerful concept helps designers create interfaces that are not just beautiful, but effortlessly usable.
Design Evangelism, though less explored than its developer counterpart, is crucial for advocating the value of good design within organizations. This article delves into the four key roles of design evangelists—advocating, educating, collaborating, and inspiring—to empower teams and elevate design's impact.